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class PartNumber

Member values

Member name Data type Description
part_number string Part number of size 25 including null character

Member functions

Function name Return type Input type Description
part_number() const string& void Returns the current value of part_number. If part_number is not set, returns the empty string/empty bytes.
set_part_number() void const string& Sets the value of part_number. After calling this, part_number() will return a copy of value.
set_part_number() void string&& (C++11 and beyond): Sets the value of part_number, moving from the passed string. After calling this, part_number() will return a copy of value.
set_part_number() void const char* Sets the value of part_number using a C-style null-terminated string. After calling this, part_number() will return a copy of value.
mutable_part_number() string * void Returns a pointer to the mutable string object that stores part_number's value. If the field was not set prior to the call, then the returned string will be empty. After calling this, part_number() will return whatever value is written into the given string.
clear_part_number() void void Clears the value of part_number. After calling this, part_number() will return the empty string/empty bytes.
set_allocated_part_number() void string* Sets the string object to the field and frees the previous field value if it exists. If the string pointer is not NULL, the message takes ownership of the allocated string object. The message is free to delete the allocated string object at any time, so references to the object may be invalidated. Otherwise, if the value is NULL, the behavior is the same as calling clear_part_number().
release_part_number() string * void Releases the ownership of part_number and returns the pointer of the string object. After calling this, caller takes the ownership of the allocated string object and part_number() will return the empty string/empty bytes.

Parent topic: DeviceConfig (C++)