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Milestones

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  • Polish and finish everything to have our game ready to deliver bug free

    Overdue by 7 year(s)
    Due by May 17, 2018
    0/1 issues closed
  • Iterate and balance the game.

    Overdue by 8 year(s)
    Due by May 3, 2018
  • All characters developed and all UI developed

    Overdue by 8 year(s)
    Due by April 26, 2018
  • New characters available to play like the Wizard and the Paladin will be added.

    Overdue by 8 year(s)
    Due by April 19, 2018
  • Polish everything for the Vertical Slice that will be delivered the 15th of April.

    Overdue by 8 year(s)
    Due by April 12, 2018
  • All of the warrior implemented, including moveset and special moves and items, general items also implemented and a particle system.

    Overdue by 8 year(s)
    Due by April 5, 2018
  • Polish the 2v2 combat and the multiple bugs that it will produce, as well as test it in order to see that it works properly and if it doesn't fix it.

    Overdue by 8 year(s)
    Due by March 29, 2018
  • Start implementation of the combat 2vs2, the basic idea of the swap mechanic, the character selection, more special moves for the Warrior, the Paladin sprites and finally adding more UI features, such as HP, time, swap CD...

    Overdue by 8 year(s)
    Due by March 22, 2018
  • 1vs1 combat implemented (with hitstun, blockstun, projectiles and a rough block), an UI sketch, the options and credits menus, SFX, music and more sprites.

    Overdue by 8 year(s)
    Due by March 15, 2018
  • First basic collisions, the start menu and also the basic attacks of the Warrior. Still no 1v1.

    Overdue by 8 year(s)
    Due by March 8, 2018
    5/5 issues closed