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Prefabs not working correctly #8

@SBird1337

Description

@SBird1337

When adding a decal to a prefab the Editor Tool does not recognize static meshes, if you deselect All static meshes and apply it to a mesh manually it will render correctly at first, but after re-opening the prefab or placing it in a scene the decal will disappear.

Steps to reproduce:

  1. Create an empty game object as a prefab
  2. Add a mesh object
  3. Add a Driven Decal Asset
  4. Project the mesh
  5. Close the prefab tab
  6. Re-open the prefab Tab
  7. The decal is gone.

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