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Description
Describe the bug
So I found out I can use the Official GC Adapter with Wii U port of this game. But the controls for Super Mario 64 are screwed over due to the layout/lack of buttons on the controller. Which is really sucky. As I like using the GC Controller a lot. I think it would be good to have the following buttons Mapped to this instead. For the GC controller at least:
GC input / N64 input
A = A
B = B
L = Z
R = R
Z = L
Also I will say that the GC Controller doesn't have rumble. Which isn't an issue at most but I enjoy using rumble quite a bit when playing games. Which should be enabled when using QOL features.
To Reproduce
Steps to reproduce the behavior:
- Boot up SM64ex-Alo on Wii U
- Plug in GC Controller Adapter to Wii U
- Find out that the inputs are messed up on the gamecube controller because B is punch and Y is jump normally. And L is not mapped to anything. For some reason (and no rumble)
- Become Sad
Expected behavior
The controls feel comftble. Apparently.
Screenshots
Sadly I don't have any right now
Additional context
I have a Beta version of HID to VPad as well. But I've disabled it. Apparently the game works by itself with the GC Adapter. Not sure what is going on.