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Description
Before I say anything, I just want to mention that I'm not well versed in computer-speak and am, all things considered, a pretty pathetic Linux user. With that being said, I'm always willing to learn, and, in this particular case, I've been bashing my head against the problem for the last 5 hours, trying to approach it from so many different angles, and on every front I've hit nothing but dead ends. Basically, I want Sound Sense on DF--that's it.
I'm running Ubuntu 20.04
DF version is: 0.47.05
SoundCenSe v.1.4.4 (latest at the time)
OK, the nitty-gritty stuff:
- I've installed the mono-complete package, and gtk-sharp2
- SoundCense, in it's entirety has been unpackaged in my df_linux folder where the main executable can be found as well as the core game files.
- I now attempt to run the SoundCenSeGTK.exe file with the command 'mono SoundCenSeGTK.exe'.
- The only response is a curt and instantaneous:
[ERROR] FATAL UNHANDLED EXCEPTION: System.DllNotFoundException: libglib-2.0-0.dll assembly: type: member:(null)
at (wrapper managed-to-native) GLib.Marshaller.g_malloc(uintptr)
at GLib.Marshaller.StringToPtrGStrdup (System.String str) [0x0002a] in <7fabccec8b944d08a73d2c44188cf7f9>:0
at GLib.Global.set_ProgramName (System.String value) [0x00001] in <7fabccec8b944d08a73d2c44188cf7f9>:0
at Gtk.Application.SetPrgname () [0x0000d] in <64bd07ca456641de939ae0132964184c>:0
at Gtk.Application.Init () [0x00001] in <64bd07ca456641de939ae0132964184c>:0
at SoundCenSeGTK.MainClass.Main (System.String[] args) [0x000a7] in <39229d700ca34e4b81effba0ff3175b1>:0
With nothing else ... command line awaits next entry.
Windows has it's specific .dll files, and I'm assuming mono is trying to access one of them, but my being a Linux user has a special way of pissing it off--but that's just a guess. In any case, help would be greatly appreciated....