generated from AgoutiGames/SalmonEngine
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Description
Game screen:
- Pipe tiles lying around
- You can move all non spawner and non receiver tiles via drag and drop
- Pressing start or test button makes spawner shoot balls in a direction
- Pipes redirect balls with individual predefined rules
- When start is pressed and a ball hits a pipe on the side or leaves the screen the screen freezes and the defeat message pops up
- When only test was pressed balls behaving incorrectly simply vanish
- Pressing stop makes all balls vanish and stops the spawners
- When each receiver received at least ten correct balls after start was pressed, the screen freezes and the success message pops up
- Pressing try again is equivalent to pressing stop, but also the message vanishes
- Pressing next map takes you to the next map
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