Releases: Aedif/TokenVariants
Releases · Aedif/TokenVariants
Releast 4.62.5
- Some Mapping related label changes
- Minor token to portrait image sync improvements
Release 4.62.4
- Randomizer
Syncoptions will no longer include wildcard and shared options within the portrait image search
Release 4.62.3
- Fixed
isResponsibleGMnot being found
Release 4.62.2
- Fixed linked overlay not generating a new texture on token image swap
Release 4.62.1
- Fixed overlay image linking to token texture
Release 4.62.0
- Fixed an error thrown during template creation which prevented one of the dialogs from closing
Overlays
Image Pathhas been moved to its own tab, and will now support multiple images.- If more than one image is provided, one will be chosen at random during overlay creation
Compendium Mapper
- Wil now batch load all documents and log batch load start/end, and amount of processed documents so far in 100 increments
Release 4.61.0
- New randomizer option:
Prevent image repeats- When enabled tokens on the active scene will be checked to make sure that the chosen random image is unique
- If no unique option exists in the selection of images, a random duplicate will be picked
- Fixed items bypassing type restrictions during updates ( pf2e: 'condition', 'effect', 'weapon', 'equipment' other systems: 'equipment', 'weapon') when considering active effects for mappings
Release 4.60.2
- Fixed overlays being interactive even when no
Triggershave been assigned to them
Release 4.60.1
- Deprecation warning fixes
- During Mapping export you can now select which individual mappings you wish to export
Release 4.60.0
- Added module dependencies to the Template submission form
- Mappings form now has separate buttons to
Saveand toSave & Close - Minor caret positioning fix for the Mapping form's
Expressiontextbox