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2 | 2 | #include "main.h" |
3 | 3 | #include "TKernel/TManagedPointer.h" |
4 | 4 | #include "TRenderD3D/TRenderD3DInterface.h" |
| 5 | +#include "TRenderD3D/TTextureResourceD3D.h" |
5 | 6 |
|
6 | 7 | //----------------------------------------------------------------------------- |
7 | 8 | // Enables memory debugging. |
@@ -131,11 +132,14 @@ TBOOL ABINKMoviePlayer::StartMovie(TPCHAR a_szMovieName, TBOOL a_bUnk1, TPCHAR a |
131 | 132 | TBOOL ABINKMoviePlayer::Update(TFLOAT a_fDeltaTime) |
132 | 133 | { |
133 | 134 | if (!m_bHasMovieStopped && m_hBink) { |
| 135 | + m_bRenderingTiles = TFALSE; |
134 | 136 | BinkService(m_hBink); |
135 | 137 | if (BinkWait(m_hBink)) { |
| 138 | + m_bDrawingFrame = TFALSE; |
136 | 139 | BinkSleep(500); |
137 | 140 | return TFALSE; |
138 | 141 | } |
| 142 | + m_bDrawingFrame = TTRUE; |
139 | 143 | RenderToFrameBuffer(); |
140 | 144 | } |
141 | 145 | return TFALSE; |
@@ -233,8 +237,62 @@ TBOOL ABINKMoviePlayer::InitializeVideoResource() |
233 | 237 | size *= 256 * 256; |
234 | 238 | TPVOID buffer = tmalloc(size); |
235 | 239 | TSystem::MemSet(buffer, 0xFF, size); |
236 | | - m_pTextures[2] = factory->CreateEx(buffer, size, 256, 256, 1, textureFormat, textureFormatSize); |
237 | | - m_pTextures[2]->SetAddressModeMode(TTextureResource::ADDRESSMODE_CLAMP); |
| 240 | + TSpriteShader *pShader = AGUISystem::GetGUISystem()->GetShader(); |
| 241 | + for (int i = 0; i < MAX_TILES; i++) |
| 242 | + { |
| 243 | + m_pTextures[i] = factory->CreateEx(buffer, size, 256, 256, 1, textureFormat, textureFormatSize); |
| 244 | + m_pTextures[i]->SetAddressModeMode(TTextureResource::ADDRESSMODE_CLAMP); |
| 245 | + m_pTextures[i]->Validate(); |
| 246 | + |
| 247 | + m_pMaterial = pShader->CreateMaterial(TNULL); |
| 248 | + m_pMaterial->Create(); |
| 249 | + m_pMaterial->SetBlendMode(6); |
| 250 | + m_pMaterial->Validate(); |
| 251 | + |
| 252 | + m_aRects[i].pTexture = m_pTextures[i]; |
| 253 | + m_aRects[i].pMaterial = m_pMaterial; |
| 254 | + } |
| 255 | + m_aRects[0].m_iPosX = 0.0f; |
| 256 | + m_aRects[0].m_iPosY = 0.0f; |
| 257 | + m_aRects[0].m_iWidth = 256.0f; |
| 258 | + m_aRects[0].m_iHeight = 256.0f; |
| 259 | + m_aRects[0].m_vPos.Set(0.0f, 0.0f); |
| 260 | + m_aRects[0].m_vUV.Set(1.0f, 1.0f); |
| 261 | + |
| 262 | + m_aRects[1].m_iPosX = 256.0f; |
| 263 | + m_aRects[1].m_iPosY = 0.0f; |
| 264 | + m_aRects[1].m_iWidth = 512.0f; |
| 265 | + m_aRects[1].m_iHeight = 256.0f; |
| 266 | + m_aRects[1].m_vPos.Set(0.0f, 0.0f); |
| 267 | + m_aRects[1].m_vUV.Set(1.0f, 1.0f); |
| 268 | + |
| 269 | + m_aRects[2].m_iPosX = 512.0f; |
| 270 | + m_aRects[2].m_iPosY = 0.0f; |
| 271 | + m_aRects[2].m_iWidth = 640.0f; |
| 272 | + m_aRects[2].m_iHeight = 256.0f; |
| 273 | + m_aRects[2].m_vPos.Set(0.0f, 0.0f); |
| 274 | + m_aRects[2].m_vUV.Set(0.5f, 1.0f); |
| 275 | + |
| 276 | + m_aRects[3].m_iPosX = 0.0f; |
| 277 | + m_aRects[3].m_iPosY = 256.0f; |
| 278 | + m_aRects[3].m_iWidth = 256.0f; |
| 279 | + m_aRects[3].m_iHeight = 448.0f; |
| 280 | + m_aRects[3].m_vPos.Set(0.0f, 0.0f); |
| 281 | + m_aRects[3].m_vUV.Set(1.0f, 0.75f); |
| 282 | + |
| 283 | + m_aRects[4].m_iPosX = 256.0f; |
| 284 | + m_aRects[4].m_iPosY = 256.0f; |
| 285 | + m_aRects[4].m_iWidth = 512.0f; |
| 286 | + m_aRects[4].m_iHeight = 448.0f; |
| 287 | + m_aRects[4].m_vPos.Set(0.0f, 0.0f); |
| 288 | + m_aRects[4].m_vUV.Set(1.0f, 0.75f); |
| 289 | + |
| 290 | + m_aRects[5].m_iPosX = 512.0f; |
| 291 | + m_aRects[5].m_iPosY = 256.0f; |
| 292 | + m_aRects[5].m_iWidth = 640.0f; |
| 293 | + m_aRects[5].m_iHeight = 448.0f; |
| 294 | + m_aRects[5].m_vPos.Set(0.0f, 0.0f); |
| 295 | + m_aRects[5].m_vUV.Set(0.5f, 0.75f); |
238 | 296 |
|
239 | 297 | return TTRUE; |
240 | 298 | } |
@@ -302,5 +360,51 @@ void ABINKMoviePlayer::BinkSleep(TINT a_iMicroseconds) |
302 | 360 | // $JPOG: FUNCTION 006d5f20 |
303 | 361 | TBOOL ABINKMoviePlayer::RenderToTiles() |
304 | 362 | { |
305 | | - return TBOOL(); |
| 363 | + if (m_hBink == TNULL || m_bHasMovieStopped || !m_bDrawingFrame) { |
| 364 | + return TFALSE; |
| 365 | + } |
| 366 | + |
| 367 | + auto pRootTask = g_oTheApp.GetRootTask(); |
| 368 | + auto pRenderInterface = pRootTask->GetRenderInterface(); |
| 369 | + |
| 370 | + m_iFrameCount++; |
| 371 | + |
| 372 | + pRenderInterface->Supports32BitTextures(); |
| 373 | + |
| 374 | + BinkDoFrame(m_hBink); |
| 375 | + |
| 376 | + if (!m_bUnk && m_iFrameCount == m_hBink->Frames) { |
| 377 | + StopMovie(); |
| 378 | + m_bHasMovieStopped = TTRUE; |
| 379 | + return TFALSE; |
| 380 | + } |
| 381 | + |
| 382 | + SetFrameReady(TTRUE); |
| 383 | + m_bFrameReady = TTRUE; |
| 384 | + |
| 385 | + // Render to each tile |
| 386 | + for (int i = 0; i < MAX_TILES; i++) |
| 387 | + { |
| 388 | + TTextureResourceHAL *pTexture = static_cast<TTextureResourceHAL *>(m_aRects[i].pTexture); |
| 389 | + IDirect3DTexture8 *d3dtexture = pTexture->GetD3DTexture(); |
| 390 | + |
| 391 | + D3DLOCKED_RECT lockedRect; |
| 392 | + d3dtexture->LockRect(0, &lockedRect, NULL, 0); |
| 393 | + |
| 394 | + BinkCopyToBuffer( |
| 395 | + m_hBink, |
| 396 | + lockedRect.pBits, |
| 397 | + lockedRect.Pitch, |
| 398 | + 0x100, |
| 399 | + static_cast<int>(m_aRects[i].m_iWidth - m_aRects[i].m_iPosX), |
| 400 | + static_cast<int>(m_aRects[i].m_iHeight - m_aRects[i].m_iPosY), |
| 401 | + BINKSURFACE8P); |
| 402 | + |
| 403 | + d3dtexture->UnlockRect(0); |
| 404 | + } |
| 405 | + |
| 406 | + m_bFrameReady = TTRUE; |
| 407 | + BinkNextFrame(m_hBink); |
| 408 | + |
| 409 | + return TTRUE; |
306 | 410 | } |
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