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Description
Currently, the game allows only 1 Fortress Monastery planetary feature, with the assumption that the game is played as 1 chapter in a single playthrough.
However, if we do plan to get a succession system, non-player chapters in game, have several Fortress Monasteries, otherwise have ruins of other Fortress Monasteries - differentiating which chapter controls or once controlled which planetary feature is necessary.
The were also discussions of scenarios, where the gameplay is structured more about scenario-related objectives, rather than quasi-freeform event-based gameplay we have now. For example, if player is playing as a successor chapter, while the chapter which created them is still present and active in the area, it would be necessary to have the Fortress Monasteries of each (sub)faction be differentiated.
Additionally, we might want to be able to give names to Fortress Monasteries or related planetary features.
Lastly, Space Marines tend to be obsessed about their lineage and history, and them being "just some Space Marine chapter" would be seen as a grave insult at worst, and as their point of existence shattering revelation at best.
We might also want to take a look at random chapter name generator at some point.