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Unreal Tools

Unreal Engine and local automation tools made for personal convenience.

Formatting

This repository uses .editorconfig as the source of truth for C# formatting rules and dotnet format as the standard formatter.

Run the formatter across the solution:

powershell -NoProfile -ExecutionPolicy Bypass -File .\Build\Format.ps1

Verify that the current tree already matches the configured format rules:

powershell -NoProfile -ExecutionPolicy Bypass -File .\Build\CheckFormat.ps1

OpenCode formats .cs files through opencode.json, which routes formatting to Build/Format.ps1 for the edited file.