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Abyss.WorldEvents.csproj
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36 lines (26 loc) · 1.16 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<RootNamespace>Abyss</RootNamespace>
<Configurations>Debug;Release</Configurations>
<DebugType>embedded</DebugType>
<LangVersion>default</LangVersion>
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Nullable>enable</Nullable>
<Platforms>AnyCPU</Platforms>
<ProjectName>Abyss.WorldEvents</ProjectName>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>0.0.1</Version>
<Authors>GrahamKracker</Authors>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Abyss.Core\Abyss.Core.csproj" Private="false"/>
</ItemGroup>
<ItemGroup>
<None Include=".github\workflows\build.yml" />
</ItemGroup>
<Import Condition="Exists('..\..\dredge.targets')" Project="..\..\dredge.targets"/>
<Import Condition="!Exists('..\..\dredge.targets')" Project="..\Abyss.Core\dredge.targets"/>
</Project>