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AbyssMain.cs
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100 lines (83 loc) · 3.35 KB
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using System;
using System.IO;
using Abyss.Api;
using Abyss.Events;
using Abyss.UI;
using Abyss.Utilities;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using Coffee.UIExtensions;
using CommandTerminal;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Localization.Components;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace Abyss;
[BepInPlugin(Id, Name, Version)]
internal sealed class AbyssMain : DredgeMod
{
private const string Id = "com.grahamkracker.abyss.core";
private const string Name = "Abyss.Core";
private const string Version = "0.0.1";
private void Awake()
{
AbyssUtils.Main = this;
}
public override void Start()
{
base.Start();
foreach (var localizedModContent in ModContent.GetContent<LocalizedModContent>())
{
LocalizationManager.AddModLocalization(localizedModContent);
}
GameObject terminal = new GameObject("Abyss.Terminal");
terminal.AddComponent<Terminal>();
DontDestroyOnLoad(terminal);
GameObject taskScheduler = new GameObject("Abyss.TaskScheduler");
taskScheduler.AddComponent<TaskScheduler>();
DontDestroyOnLoad(taskScheduler);
GameManager.Instance.BuildInfo.BuildNumber += $"\nAbyss v{Version}";
SceneManager.sceneLoaded += SceneLoaded;
}
private void SceneLoaded(Scene scene, LoadSceneMode mode)
{
try
{
AbyssEvents.InvokeSceneLoaded(scene);
if (scene.name == "Title")
{
var buttonContainer = GameObject.Find("ButtonContainer").transform;
var modsButton = Instantiate(buttonContainer.GetChild(0), buttonContainer, false).gameObject;
modsButton.transform.SetSiblingIndex(2);
Destroy(modsButton.GetComponent<ContinueOrNewButton>());
modsButton.name = modsButton.transform.GetChild(0).GetComponent<TextMeshProUGUI>().text = $"Mods ({Chainloader.PluginInfos.Count})";
var settingsMenu = GameObject.Find("SettingsDialog");
var modsMenu = Instantiate(settingsMenu, settingsMenu.transform.parent, false).gameObject;
DestroyImmediate(modsButton.GetComponentInChildren<LocalizeStringEvent>());
DestroyImmediate(modsMenu.GetComponent<SettingsDialog>());
DestroyImmediate(modsButton.GetComponent<UITransitionEffect>());
DestroyImmediate(modsButton.GetComponent<BasicButtonWrapper>());
DestroyImmediate(modsButton.GetComponent<BasicButton>());
DestroyImmediate(modsButton.GetComponent<UISelectable>());
DestroyImmediate(modsButton.GetComponent<CustomSelectable>());
var modsMenuComponent = modsMenu.AddComponent<ModsMenu>();
var basicButton = modsButton.AddComponent<ModsMenuButton>();
basicButton.onClick ??= new Button.ButtonClickedEvent();
basicButton.onClick.AddListener(() =>
{
modsMenu.SetActive(true);
modsMenuComponent.OnClick();
});
}
}
catch (Exception e)
{
AbyssLogger.Error("SceneLoaded errored: ");
AbyssLogger.Error(e.ToString());
}
}
}