From db43a9f94409219c881650ed9510883b9a437cbf Mon Sep 17 00:00:00 2001 From: "DESKTOP-9K53R7V\\MSI" Date: Tue, 7 May 2024 18:31:07 +0530 Subject: [PATCH 1/7] Commit did levelunlocked part --- Assets/Scenes/Lobbyscene.unity | 46 +++++++++++ Assets/Scripts/LevelLoad.cs | 9 ++- Assets/Scripts/Levels/LevelManager.cs | 79 +++++++++++++++++++ Assets/Scripts/Levels/LevelManager.cs.meta | 11 +++ Assets/Scripts/Levels/LevelStatus.cs | 6 ++ Assets/Scripts/Levels/LevelStatus.cs.meta | 11 +++ Assets/Scripts/Levels/LevelloadButtons.cs | 16 +++- UserSettings/EditorUserSettings.asset | 10 +-- UserSettings/Layouts/default-2022.dwlt | 88 +++++++++++----------- 9 files changed, 223 insertions(+), 53 deletions(-) create mode 100644 Assets/Scripts/Levels/LevelManager.cs create mode 100644 Assets/Scripts/Levels/LevelManager.cs.meta create mode 100644 Assets/Scripts/Levels/LevelStatus.cs create mode 100644 Assets/Scripts/Levels/LevelStatus.cs.meta diff --git a/Assets/Scenes/Lobbyscene.unity b/Assets/Scenes/Lobbyscene.unity index 2baf3f88fb..230f3fb9b0 100644 --- a/Assets/Scenes/Lobbyscene.unity +++ b/Assets/Scenes/Lobbyscene.unity @@ -2571,6 +2571,51 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1164438310} m_CullTransparentMesh: 1 +--- !u!1 &1174004038 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1174004040} + - component: {fileID: 1174004039} + m_Layer: 0 + m_Name: GameManager + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1174004039 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1174004038} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bc663b426ecc2dc458f29a8c0dbd362d, type: 3} + m_Name: + m_EditorClassIdentifier: + level1: level1 +--- !u!4 &1174004040 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1174004038} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1185889925 GameObject: m_ObjectHideFlags: 0 @@ -3651,3 +3696,4 @@ SceneRoots: - {fileID: 1461927449} - {fileID: 58188866} - {fileID: 1916107697} + - {fileID: 1174004040} diff --git a/Assets/Scripts/LevelLoad.cs b/Assets/Scripts/LevelLoad.cs index 49059cdf88..4d9d388c45 100644 --- a/Assets/Scripts/LevelLoad.cs +++ b/Assets/Scripts/LevelLoad.cs @@ -8,14 +8,17 @@ public class LevelLoad : MonoBehaviour { - [SerializeField] private string scene; + //[SerializeField] private string scene; - + private void Update() { + //* scene = SceneManager.GetActiveScene().buildIndex.name; + } private void OnTriggerEnter2D(Collider2D other) { if(other.gameObject.GetComponent() != null) //if(other.gameObject.CompareTag("Player")) { - SceneManager.LoadScene(scene); + // SceneManager.LoadScene(scene); + LevelManager.Instance.currentlevelcomleted(); } } diff --git a/Assets/Scripts/Levels/LevelManager.cs b/Assets/Scripts/Levels/LevelManager.cs new file mode 100644 index 0000000000..f87bdeacd2 --- /dev/null +++ b/Assets/Scripts/Levels/LevelManager.cs @@ -0,0 +1,79 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Runtime.InteropServices.WindowsRuntime; +using UnityEngine; +using UnityEngine.Purchasing; +using UnityEngine.SceneManagement; + +public class LevelManager : MonoBehaviour +{ + private static LevelManager instance; + + public string[] levels; + public static LevelManager Instance { + get { + return instance; + } + } + + private void Awake() { + if (instance==null){ + instance = this; + DontDestroyOnLoad(gameObject); + } + else{ + Destroy(gameObject); + } + } + + private void Start() { + if(GetLevelstatus(levels[0])==Levelstatus.locked) + { + setLevelstatus(levels[0],Levelstatus.unlocked); + } + } + +public void currentlevelcomleted() +{ + + Scene currentscene = SceneManager.GetActiveScene(); + setLevelstatus(currentscene.name,Levelstatus.unlocked); + int currentSceneIndex= Array.FindIndex(levels,level=>level==currentscene.name); + int nextSceneIndex = currentSceneIndex+1; + if(nextSceneIndex Date: Tue, 7 May 2024 18:46:40 +0530 Subject: [PATCH 2/7] commit --- Assets/Scenes/Level1.unity | 2 +- Assets/Scenes/Lobbyscene.unity | 6 +++++- Assets/Scripts/LevelLoad.cs | 3 ++- UserSettings/EditorUserSettings.asset | 6 +++--- 4 files changed, 11 insertions(+), 6 deletions(-) diff --git a/Assets/Scenes/Level1.unity b/Assets/Scenes/Level1.unity index 676605875b..f7971b0b08 100644 --- a/Assets/Scenes/Level1.unity +++ b/Assets/Scenes/Level1.unity @@ -3498,7 +3498,7 @@ PrefabInstance: - target: {fileID: 2500306929674222366, guid: 62797928fbeb53347b5bfe59d76449df, type: 3} propertyPath: scene - value: Level2 + value: lobbyscene objectReference: {fileID: 0} - target: {fileID: 5496197986476380632, guid: 62797928fbeb53347b5bfe59d76449df, type: 3} diff --git a/Assets/Scenes/Lobbyscene.unity b/Assets/Scenes/Lobbyscene.unity index 230f3fb9b0..795e5d8005 100644 --- a/Assets/Scenes/Lobbyscene.unity +++ b/Assets/Scenes/Lobbyscene.unity @@ -2600,7 +2600,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: bc663b426ecc2dc458f29a8c0dbd362d, type: 3} m_Name: m_EditorClassIdentifier: - level1: level1 + levels: + - level1 + - level2 + - level3 + - level4 --- !u!4 &1174004040 Transform: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/LevelLoad.cs b/Assets/Scripts/LevelLoad.cs index 4d9d388c45..b6ccbde2af 100644 --- a/Assets/Scripts/LevelLoad.cs +++ b/Assets/Scripts/LevelLoad.cs @@ -8,7 +8,7 @@ public class LevelLoad : MonoBehaviour { - //[SerializeField] private string scene; + [SerializeField] private string scene; private void Update() { //* scene = SceneManager.GetActiveScene().buildIndex.name; @@ -19,6 +19,7 @@ private void OnTriggerEnter2D(Collider2D other) { { // SceneManager.LoadScene(scene); LevelManager.Instance.currentlevelcomleted(); + SceneManager.LoadScene(scene); } } diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index 24e0ff8960..314d766897 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -15,13 +15,13 @@ EditorUserSettings: value: 555502545d035a0958560d7140715d44444f4b292f7d74612b7f1e63e4b5643d flags: 0 RecentlyUsedSceneGuid-3: - value: 505000500454510b5a5d08241674084442164a2e7a29703228791b64b6b7363e + value: 52090c0001535c0d0b0f082649740c444f4f412c2d2d24657c7e1e6ab1e4356d flags: 0 RecentlyUsedSceneGuid-4: - value: 52090c0001535c0d0b0f082649740c444f4f412c2d2d24657c7e1e6ab1e4356d + value: 5553505304545a085c5f5d7b45750c44134e1b2b7c7b77687e784c31b2b1676d flags: 0 RecentlyUsedSceneGuid-5: - value: 5553505304545a085c5f5d7b45750c44134e1b2b7c7b77687e784c31b2b1676d + value: 505000500454510b5a5d08241674084442164a2e7a29703228791b64b6b7363e flags: 0 vcSharedLogLevel: value: 0d5e400f0650 From a9d4e8857e910fad985641ff920dbf1a5f41aff8 Mon Sep 17 00:00:00 2001 From: "DESKTOP-9K53R7V\\MSI" Date: Sat, 11 May 2024 03:55:42 +0530 Subject: [PATCH 3/7] LevelSetup I basically change the level and added audio part ittle bit. --- .../Art/Sprites/Environment/WallTile02.asset | 36 + .../Sprites/Environment/WallTile02.asset.meta | 8 + .../Tileset/TilesetGamekit.prefab | 1158 +- Assets/Game Assets/Audio/run-112647.mp3 | Bin 0 -> 85248 bytes Assets/Game Assets/Audio/run-112647.mp3.meta | 23 + .../Game Assets/Audio/swing-whoosh-110410.mp3 | Bin 0 -> 11702 bytes .../Audio/swing-whoosh-110410.mp3.meta | 23 + 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+ second: + serializedVersion: 2 + m_TileIndex: 26 + m_TileSpriteIndex: 26 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 15, y: -1, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 27 + m_TileSpriteIndex: 27 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 16, y: -1, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 24 + m_TileSpriteIndex: 24 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 17, y: -1, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 25 + m_TileSpriteIndex: 25 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 18, y: -1, z: 0} + second: + serializedVersion: 2 + 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m_TileIndex: 2 + m_TileSpriteIndex: 2 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2019,8 +7615,8 @@ Tilemap: - first: {x: 15, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 19 - m_TileSpriteIndex: 19 + m_TileIndex: 3 + m_TileSpriteIndex: 3 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2029,8 +7625,8 @@ Tilemap: - first: {x: 16, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 18 - m_TileSpriteIndex: 18 + m_TileIndex: 6 + m_TileSpriteIndex: 6 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2039,8 +7635,8 @@ Tilemap: - first: {x: 17, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 17 - m_TileSpriteIndex: 17 + m_TileIndex: 22 + m_TileSpriteIndex: 21 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2049,8 +7645,8 @@ Tilemap: - first: {x: 18, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 10 - m_TileSpriteIndex: 9 + m_TileIndex: 21 + m_TileSpriteIndex: 20 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2059,8 +7655,8 @@ Tilemap: - first: {x: 20, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 15 - m_TileSpriteIndex: 12 + m_TileIndex: 0 + m_TileSpriteIndex: 15 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2069,8 +7665,8 @@ Tilemap: - first: {x: 21, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 12 - m_TileSpriteIndex: 11 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2079,8 +7675,8 @@ Tilemap: - first: {x: 22, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 11 - m_TileSpriteIndex: 10 + m_TileIndex: 2 + m_TileSpriteIndex: 2 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2089,8 +7685,8 @@ Tilemap: - first: {x: 23, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 10 - m_TileSpriteIndex: 9 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GameCompleteButtons : MonoBehaviour +{ + [SerializeField] Button play,restart,menu; + + + + private void Start() { + play.onClick.AddListener(playnextscene); + restart.onClick.AddListener(playcurrentscene); + menu.onClick.AddListener(playmenuscene); + } + + private void playnextscene() + { + int currentSceneIndex = SceneManager.GetActiveScene().buildIndex; + int lastscenecount=SceneManager.sceneCountInBuildSettings; + if (currentSceneIndex() != null) - //if(other.gameObject.CompareTag("Player")) + [SerializeField] GameObject gameoverUI2; + + +private void OnTriggerEnter2D(Collider2D other) +{ + if (other.gameObject.GetComponent() != null) { - // SceneManager.LoadScene(scene); - LevelManager.Instance.currentlevelcomleted(); - SceneManager.LoadScene(scene); - + if (LevelManager.Instance != null) + { + LevelManager.Instance.SetCurrentLevelComplete(); + gameoverUI2.SetActive(true); + } + else + { + Debug.LogError("LevelManager instance is null!"); + } } - } - +} } diff --git a/Assets/Scripts/Levels/LevelManager.cs b/Assets/Scripts/Levels/LevelManager.cs index f87bdeacd2..943d5a8a6f 100644 --- a/Assets/Scripts/Levels/LevelManager.cs +++ b/Assets/Scripts/Levels/LevelManager.cs @@ -1,79 +1,74 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Runtime.InteropServices.WindowsRuntime; + using UnityEngine; -using UnityEngine.Purchasing; using UnityEngine.SceneManagement; public class LevelManager : MonoBehaviour { private static LevelManager instance; - - public string[] levels; - public static LevelManager Instance { - get { - return instance; - } - } + public static LevelManager Instance{ get{ return instance; } } + + private string Level1 = "Level1"; - private void Awake() { - if (instance==null){ + private void Awake() + { + if(instance==null) + { instance = this; DontDestroyOnLoad(gameObject); - } - else{ + } else + { Destroy(gameObject); } } - private void Start() { - if(GetLevelstatus(levels[0])==Levelstatus.locked) + private void Start() + { + if(GetLevelStatus(Level1) == Levelstatus.Locked) { - setLevelstatus(levels[0],Levelstatus.unlocked); + SetLevelStatus(Level1, Levelstatus.Unlocked); } } -public void currentlevelcomleted() -{ + public Levelstatus GetLevelStatus(string levelName) + { + Levelstatus levelStatus = (Levelstatus) PlayerPrefs.GetInt(levelName); + return levelStatus; + } - Scene currentscene = SceneManager.GetActiveScene(); - setLevelstatus(currentscene.name,Levelstatus.unlocked); - int currentSceneIndex= Array.FindIndex(levels,level=>level==currentscene.name); - int nextSceneIndex = currentSceneIndex+1; - if(nextSceneIndex 0) + { + return name.Substring(0, dot); + } + else + { + return ""; // Dot is at the start, return empty string or handle error } +} - public void setLevelstatus(string level, Levelstatus levelstatus) - { - PlayerPrefs.SetInt(level,(int)levelstatus); - Debug.Log("level completed"+level+levelstatus); - } } + diff --git a/Assets/Scripts/Levels/LevelManager.cs.meta b/Assets/Scripts/Levels/LevelManager.cs.meta index b7ff63fe35..95ba511ab3 100644 --- a/Assets/Scripts/Levels/LevelManager.cs.meta +++ b/Assets/Scripts/Levels/LevelManager.cs.meta @@ -4,7 +4,7 @@ MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] - executionOrder: 0 + executionOrder: 100 icon: {instanceID: 0} userData: assetBundleName: diff --git a/Assets/Scripts/Levels/LevelStatus.cs b/Assets/Scripts/Levels/LevelStatus.cs index d3d6239d02..61e8f9c7b9 100644 --- a/Assets/Scripts/Levels/LevelStatus.cs +++ b/Assets/Scripts/Levels/LevelStatus.cs @@ -1,6 +1,6 @@ public enum Levelstatus { - locked, - unlocked, - completed + Locked, + Unlocked, + Completed } \ No newline at end of file diff --git a/Assets/Scripts/Levels/LevelloadButtons.cs b/Assets/Scripts/Levels/LevelloadButtons.cs index 53480af696..144836bfdd 100644 --- a/Assets/Scripts/Levels/LevelloadButtons.cs +++ b/Assets/Scripts/Levels/LevelloadButtons.cs @@ -9,23 +9,33 @@ public class LevelloadButtons : MonoBehaviour { [SerializeField] Button button; - public string scenename; + [SerializeField]private string scenename; + + + private void Start() { + button.onClick.AddListener(playscene); } private void playscene() { - Levelstatus levelstatus= LevelManager.Instance.GetLevelstatus(scenename); + Image imagecolor = GetComponent(); + Levelstatus levelstatus= LevelManager.Instance.GetLevelStatus(scenename); switch(levelstatus) { - case Levelstatus.locked: + case Levelstatus.Locked: + SoundManager.Instance.play(soundplaces.levellocked); Debug.Log("cant play"); break; - case Levelstatus.unlocked: + case Levelstatus.Unlocked: + SoundManager.Instance.play(soundplaces.levelunloced); + imagecolor.color=Color.white; SceneManager.LoadScene(scenename); break; - case Levelstatus.completed: + case Levelstatus.Completed: + SoundManager.Instance.play(soundplaces.levelunloced); + imagecolor.color = Color.blue; SceneManager.LoadScene(scenename); break; @@ -34,4 +44,4 @@ private void playscene() } -} +} \ No newline at end of file diff --git a/Assets/Scripts/LobbyScene.cs b/Assets/Scripts/LobbyScene.cs index 9e7d208f79..1a410e78c3 100644 --- a/Assets/Scripts/LobbyScene.cs +++ b/Assets/Scripts/LobbyScene.cs @@ -21,20 +21,24 @@ private void Start() { void exitgame(){ + SoundManager.Instance.play(soundplaces.buttonclick); Debug.Log("ExitGame"); } void playgame(){ + SoundManager.Instance.play(soundplaces.buttonclick); menuwindow.SetActive(false); settingwindow.SetActive(false); levelselection.SetActive(true); } void settings(){ + SoundManager.Instance.play(soundplaces.buttonclick); levelselection.SetActive(false); menuwindow.SetActive(false); settingwindow.SetActive(true); } void menugame(){ + SoundManager.Instance.play(soundplaces.buttonclick); levelselection.SetActive(false); settingwindow.SetActive(false); menuwindow.SetActive(true); diff --git a/Assets/Scripts/SoundManager.cs b/Assets/Scripts/SoundManager.cs new file mode 100644 index 0000000000..e0d4ef0bc2 --- /dev/null +++ b/Assets/Scripts/SoundManager.cs @@ -0,0 +1,67 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEditor.Timeline.Actions; +using UnityEngine; +using UnityEngine.Purchasing; + +public class SoundManager : MonoBehaviour +{ + + public AudioSource soundMusic; + public AudioSource soundSFX; + public audio[] audios; + +private void Start() { + +} + + private static SoundManager instance; + public static SoundManager Instance + {get{return instance;}} + private void Awake() { + if(instance==null){ + instance = this; + DontDestroyOnLoad(gameObject); + } + else{ + Destroy(gameObject); + } + } + public void play(soundplaces sounds){ + AudioClip clip = Getsoundclip(sounds); + if(clip!=null){ + soundSFX.PlayOneShot(clip); + } + else{ + Debug.Log("clip didnot found"); + } + } + + private AudioClip Getsoundclip(soundplaces sounds) + { + audio item = Array.Find(audios,i=>i.audioType==sounds); + if(item != null){ + return item.audioClip; + + } + return null; + } +} +[Serializable] +public class audio{ + public soundplaces audioType; + public AudioClip audioClip; +} + +public enum soundplaces +{ + buttonclick, + Playerjump, + Playermovement, + Playerdeath, + levellocked, + levelunloced, + environmentMusic +} + diff --git a/Assets/Scripts/SoundManager.cs.meta b/Assets/Scripts/SoundManager.cs.meta new file mode 100644 index 0000000000..e31180ec81 --- /dev/null +++ b/Assets/Scripts/SoundManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6ed2e79227d0e284c9029d17ea1b6713 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/playerController.cs b/Assets/Scripts/playerController.cs index 37387f4e8d..5a9aeb097f 100644 --- a/Assets/Scripts/playerController.cs +++ b/Assets/Scripts/playerController.cs @@ -10,46 +10,49 @@ public class PlayerController : MonoBehaviour private Vector2 initialBoxSize; private Vector2 initialBoxOffset; -public int speedi; +public int speedvalue; public int jumpvalue; private bool isJumptrue; +private bool isJumping; public Transform groundcheck; public LayerMask layers; public float groundcheckradius; internal object playdeathanimation; + //private Rigidbody2D rgbd2d; + void Start() { initialBoxSize = boxCollider2D.size; initialBoxOffset = boxCollider2D.offset; + // rgbd2d=GetComponent(); } private void Update() { -isJumptrue = Physics2D.OverlapCircle(groundcheck.position,groundcheckradius,layers); + isJumptrue = Physics2D.OverlapCircle(groundcheck.position,groundcheckradius,layers); float horizontalInput = Input.GetAxisRaw("Horizontal"); - float verticalInput = Input.GetAxisRaw("Jump"); - playAnimation(horizontalInput,verticalInput); - Movecharachter(horizontalInput,verticalInput); + bool verticalInput = Input.GetButtonDown("Jump"); + playAnimation(horizontalInput); + Movecharachter(horizontalInput ,verticalInput); } - private void Movecharachter(float horizontalInput , float verticalInput){ + private void Movecharachter(float horizontalInput ,bool verticalInput){ Vector3 position = transform.position; - position.x = position.x + horizontalInput*speedi*Time.deltaTime; + position.x = position.x + horizontalInput*speedvalue*Time.deltaTime; transform.position = position; - if (verticalInput>0 && isJumptrue){ - Debug.Log("hapining"); - /* Vector3 posit = transform.position; - position.y = position.y + verticalInput*jumpvalue*Time.deltaTime; - transform.position = posit;*/ - GetComponent().AddForce(Vector2.up * jumpvalue, ForceMode2D.Impulse); + + if (verticalInput&& isJumptrue){ + GetComponent().AddForce(Vector2.up * jumpvalue, ForceMode2D.Impulse); + isJumping=true; + SoundManager.Instance.play(soundplaces.Playerjump); } } - private void playAnimation(float horizontalInput,float verticalInput) + private void playAnimation(float horizontalInput) { animator.SetFloat("Speed", Mathf.Abs(horizontalInput)); @@ -64,15 +67,7 @@ private void playAnimation(float horizontalInput,float verticalInput) scale.x = 1 * Mathf.Abs(scale.x); } transform.localScale = scale; - - - if (verticalInput>0 && isJumptrue){ - Debug.Log("working"); - animator.SetBool("IsJump",true); - } - else{ - animator.SetBool("IsJump",false); - } +animator.SetBool("IsJump",isJumping&& !isJumptrue); if (Input.GetKey(KeyCode.LeftControl)){ animator.SetBool("IsCrouch",true); @@ -108,11 +103,18 @@ public void Crouch(bool crouch) public void scoreUpdate() { - Debug.Log("bhk burbag"); + scoreManager.incrementvalue(10); } - + private void OnCollisionEnter2D(Collision2D collision) + { + if (collision.gameObject.layer == LayerMask.NameToLayer("Ground")) + { + isJumping = false; + } + } } + diff --git a/Assets/TileMap/Alcove.asset b/Assets/TileMap/Alcove.asset new file mode 100644 index 0000000000..1a7682a3b5 --- /dev/null +++ b/Assets/TileMap/Alcove.asset @@ -0,0 +1,36 @@ +%YAML 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m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 11, y: -8, z: 0} + - first: {x: -20, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 5 - m_TileSpriteIndex: 5 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 12, y: -8, z: 0} + - first: {x: -19, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 5 - m_TileSpriteIndex: 5 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 13, y: -8, z: 0} + - first: {x: -18, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 5 - m_TileSpriteIndex: 5 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 14, y: 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-8, z: 0} second: serializedVersion: 2 - m_TileIndex: 5 - m_TileSpriteIndex: 5 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -19, y: -7, z: 0} + - first: {x: 1, y: -8, z: 0} second: serializedVersion: 2 m_TileIndex: 5 @@ -3771,7 +4052,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -18, y: -7, z: 0} + - first: {x: 2, y: -8, z: 0} second: serializedVersion: 2 m_TileIndex: 5 @@ -3781,107 +4062,107 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -17, y: -7, z: 0} + - first: {x: 3, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 12 - m_TileSpriteIndex: 12 + m_TileIndex: 5 + m_TileSpriteIndex: 5 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: 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m_TileIndex: 5 @@ -3901,7 +4182,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -5, y: -7, z: 0} + - first: {x: 15, y: -8, z: 0} second: serializedVersion: 2 m_TileIndex: 5 @@ -3911,127 +4192,127 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -4, y: -7, z: 0} + - first: {x: 16, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 5 - m_TileSpriteIndex: 5 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -3, y: -7, z: 0} + - first: {x: 17, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 5 - m_TileSpriteIndex: 5 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -2, y: -7, z: 0} + - first: {x: 18, 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0} second: serializedVersion: 2 - m_TileIndex: 6 - m_TileSpriteIndex: 6 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 26, y: -7, z: 0} + - first: {x: 46, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 6 - m_TileSpriteIndex: 6 + m_TileIndex: 12 + m_TileSpriteIndex: 12 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 27, y: -7, z: 0} + - first: {x: 47, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 2 - m_TileSpriteIndex: 2 + m_TileIndex: 13 + m_TileSpriteIndex: 13 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 28, y: -7, z: 0} + - first: {x: 48, y: -8, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -4241,27 +4522,17 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 29, y: -7, z: 0} + - first: {x: -34, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -19, y: -6, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 - m_TileMatrixIndex: 0 - m_TileColorIndex: 0 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1073741825 - - first: {x: -18, y: -6, z: 0} + - first: {x: -33, y: -7, z: 0} second: serializedVersion: 2 m_TileIndex: 5 @@ -4271,7 +4542,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -17, y: -6, z: 0} + - first: {x: -32, y: -7, z: 0} second: serializedVersion: 2 m_TileIndex: 12 @@ -4281,7 +4552,7 @@ Tilemap: 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1073741825 - - first: {x: -9, y: -6, z: 0} + - first: {x: -26, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 12 + m_TileSpriteIndex: 12 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -8, y: -6, z: 0} + - first: {x: -25, y: -7, z: 0} second: serializedVersion: 2 m_TileIndex: 13 @@ -4371,77 +4622,67 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -7, y: -6, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 - m_TileMatrixIndex: 0 - m_TileColorIndex: 0 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1073741825 - - first: {x: -6, y: -6, z: 0} + - first: {x: -24, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 13 + m_TileSpriteIndex: 13 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -5, y: -6, z: 0} + - first: {x: -23, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 12 + m_TileSpriteIndex: 12 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -4, y: -6, z: 0} + - first: {x: -22, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 13 + m_TileSpriteIndex: 13 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -3, y: -6, z: 0} + - first: {x: -21, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 5 + m_TileSpriteIndex: 5 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -2, y: -6, z: 0} + - first: {x: -20, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 5 + m_TileSpriteIndex: 5 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -1, y: -6, z: 0} + - first: {x: -19, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 5 + m_TileSpriteIndex: 5 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 0, y: -6, z: 0} + - first: {x: -18, y: -7, z: 0} second: serializedVersion: 2 m_TileIndex: 5 @@ -4451,7 +4692,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 1, y: -6, z: 0} + - first: {x: -17, y: -7, z: 0} second: serializedVersion: 2 m_TileIndex: 12 @@ -4461,7 +4702,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 2, y: -6, z: 0} + - first: {x: -16, y: -7, z: 0} second: serializedVersion: 2 m_TileIndex: 13 @@ -4471,7 +4712,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 3, y: -6, z: 0} + - first: {x: -15, y: -7, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -4481,247 +4722,247 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 4, y: -6, z: 0} + - first: {x: -14, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 2 + m_TileSpriteIndex: 2 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 5, y: -6, z: 0} + - first: {x: -13, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 2 + m_TileSpriteIndex: 2 m_TileMatrixIndex: 0 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m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -2, y: -4, z: 0} + - first: {x: -7, y: -6, z: 0} second: serializedVersion: 2 - m_TileIndex: 12 - m_TileSpriteIndex: 12 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -1, y: -4, z: 0} + - first: {x: -6, y: -6, z: 0} second: serializedVersion: 2 - m_TileIndex: 13 - m_TileSpriteIndex: 13 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 0, y: -4, z: 0} + - first: {x: -5, y: -6, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -5411,7 +5652,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 1, y: -4, z: 0} + - first: {x: -4, y: -6, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -5421,7 +5662,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 2, y: -4, z: 0} + - first: {x: -3, y: -6, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -5431,7 +5672,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 3, y: -4, z: 0} + - first: {x: -2, y: -6, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -5441,7 +5682,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 4, y: -4, z: 0} + - first: {x: -1, y: -6, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -5451,37 +5692,37 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 5, y: -4, z: 0} + - first: {x: 0, y: -6, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 5 + m_TileSpriteIndex: 5 m_TileMatrixIndex: 0 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serializedVersion: 2 m_TileIndex: 14 @@ -5501,7 +5742,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 10, y: -4, z: 0} + - first: {x: 5, y: -6, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -5511,7 +5752,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 11, y: -4, z: 0} + - first: {x: 6, y: -6, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -5521,7 +5762,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 12, y: -4, z: 0} + - first: {x: 7, y: -6, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -5531,7 +5772,7 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 13, y: -4, z: 0} + - first: {x: 8, y: -6, z: 0} second: serializedVersion: 2 m_TileIndex: 14 @@ -5541,37 +5782,37 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 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serializedVersion: 2 - m_TileIndex: 13 - m_TileSpriteIndex: 13 - m_TileMatrixIndex: 0 - m_TileColorIndex: 0 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1073741825 - - first: {x: 27, y: -10, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 13 - m_TileSpriteIndex: 13 - m_TileMatrixIndex: 0 - m_TileColorIndex: 0 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1073741825 - - first: {x: 30, y: -10, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 29 - m_TileSpriteIndex: 29 - m_TileMatrixIndex: 0 - m_TileColorIndex: 0 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1073741825 - - first: {x: 31, y: -10, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 13 - m_TileSpriteIndex: 13 - m_TileMatrixIndex: 0 - m_TileColorIndex: 0 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1073741825 - - first: {x: 32, y: -10, z: 0} second: serializedVersion: 2 m_TileIndex: 9 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b/Assets/Scripts/Gameover.cs index 1d35c7327f..00483783dc 100644 --- a/Assets/Scripts/Gameover.cs +++ b/Assets/Scripts/Gameover.cs @@ -17,11 +17,13 @@ private void Start() { private void playcurrentscene() { + SoundManager.Instance.play(soundplaces.buttonclick); SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); } private void playmenuscene() { + SoundManager.Instance.play(soundplaces.buttonclick); SceneManager.LoadScene(0); } } diff --git a/Assets/Scripts/PlayerHealth.cs b/Assets/Scripts/PlayerHealth.cs index b9e7fd301a..5ac5455b71 100644 --- a/Assets/Scripts/PlayerHealth.cs +++ b/Assets/Scripts/PlayerHealth.cs @@ -6,11 +6,16 @@ public class PlayerHealth : MonoBehaviour { + + [SerializeField] Image healthbar; [SerializeField] Animator aniame; [SerializeField] GameObject gameouverUI; [SerializeField] private float health ; + public float restartDelay = 3f; + + private float currenthealth; private void Awake() { @@ -31,11 +36,16 @@ public void takedamage(float damage){ health = currenthealth; if (health<=0){ + SoundManager.Instance.play(soundplaces.Playerdeath); aniame.SetTrigger("IsDied"); - gameouverUI.SetActive(true); + + StartCoroutine(restartwithdelay(restartDelay)); GetComponent().enabled=false; + GetComponent().simulated=false; + GetComponent().enabled=false; + //restartgameafterfewsconds. - //SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); + @@ -43,5 +53,9 @@ public void takedamage(float damage){ } - +private IEnumerator restartwithdelay(float delay){ + yield return new WaitForSeconds(delay); + gameouverUI.SetActive(true); +} } + diff --git a/Assets/Scripts/playerController.cs b/Assets/Scripts/playerController.cs index 5a9aeb097f..7daa01678a 100644 --- a/Assets/Scripts/playerController.cs +++ b/Assets/Scripts/playerController.cs @@ -20,31 +20,43 @@ public class PlayerController : MonoBehaviour public float groundcheckradius; internal object playdeathanimation; - //private Rigidbody2D rgbd2d; + private Rigidbody2D rgbd2d; + + private float horizontalInput; + void Start() { initialBoxSize = boxCollider2D.size; initialBoxOffset = boxCollider2D.offset; - // rgbd2d=GetComponent(); + rgbd2d=GetComponent(); } private void Update() { isJumptrue = Physics2D.OverlapCircle(groundcheck.position,groundcheckradius,layers); - float horizontalInput = Input.GetAxisRaw("Horizontal"); + horizontalInput = Input.GetAxisRaw("Horizontal"); bool verticalInput = Input.GetButtonDown("Jump"); playAnimation(horizontalInput); - Movecharachter(horizontalInput ,verticalInput); + Movecharachter(horizontalInput); + PlayerJump(verticalInput); } - private void Movecharachter(float horizontalInput ,bool verticalInput){ + +private void FixedUpdate() { + rgbd2d.velocity=new Vector2(horizontalInput*speedvalue,rgbd2d.velocity.y); +} + private void Movecharachter(float horizontalInput ){ Vector3 position = transform.position; - position.x = position.x + horizontalInput*speedvalue*Time.deltaTime; - transform.position = position; - - if 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+ m_Enabled: 1 + m_EditorHideFlags: 1 m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: @@ -1341,10 +1216,10 @@ MonoBehaviour: m_Tooltip: m_Pos: serializedVersion: 2 - x: 199 - y: 652 - width: 1347 - height: 347 + x: 686 + y: 600 + width: 708 + height: 399 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -1366,24 +1241,24 @@ MonoBehaviour: m_SkipHidden: 0 m_SearchArea: 1 m_Folders: - - Assets/Game Assets/Art/Sprites/Environment + - Assets/Scenes m_Globs: [] m_OriginalText: m_ImportLogFlags: 0 m_FilterByTypeIntersection: 0 m_ViewMode: 1 - m_StartGridSize: 85 + m_StartGridSize: 64 m_LastFolders: - - Assets/Game Assets/Art/Sprites/Environment - m_LastFoldersGridSize: 85 + - Assets/Scenes + m_LastFoldersGridSize: -1 m_LastProjectPath: D:\OutscalUnityProjects\2D-Platformer-Game\2D-Platformer-Game m_LockTracker: m_IsLocked: 1 m_FolderTreeState: - scrollPos: {x: 0, y: 79} - m_SelectedIDs: c4640000 - m_LastClickedID: 25796 - m_ExpandedIDs: 00000000c86100003c640000b0640000bc64000000ca9a3bffffff7f + scrollPos: {x: 0, y: 405} + m_SelectedIDs: 70640000 + m_LastClickedID: 25712 + m_ExpandedIDs: 00000000fe60000000ca9a3bffffff7f m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1411,7 +1286,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 00000000c861000000ca9a3bffffff7f + m_ExpandedIDs: 00000000fe60000000ca9a3bffffff7f m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1436,10 +1311,10 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: - m_SelectedInstanceIDs: - m_LastClickedInstanceID: 0 - m_HadKeyboardFocusLastEvent: 0 - m_ExpandedInstanceIDs: 5c760000 + m_SelectedInstanceIDs: 8085ffff + m_LastClickedInstanceID: -31360 + m_HadKeyboardFocusLastEvent: 1 + m_ExpandedInstanceIDs: c6230000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1455,7 +1330,7 @@ MonoBehaviour: m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 - m_ClientGUIView: {fileID: 12} + m_ClientGUIView: {fileID: 0} m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 @@ -1463,11 +1338,11 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_NewAssetIndexInList: -1 - m_ScrollPosition: {x: 0, y: 405} - m_GridSize: 85 + m_ScrollPosition: {x: 0, y: 0} + m_GridSize: 64 m_SkipHiddenPackages: 0 - m_DirectoriesAreaWidth: 200 ---- !u!114 &23 + m_DirectoriesAreaWidth: 207 +--- !u!114 &22 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -1488,9 +1363,9 @@ MonoBehaviour: m_Tooltip: m_Pos: serializedVersion: 2 - x: 1548 + x: 1396 y: 73 - width: 371 + width: 523 height: 926 m_SerializedDataModeController: m_DataMode: 0 @@ -1505,7 +1380,7 @@ MonoBehaviour: m_ObjectsLockedBeforeSerialization: [] m_InstanceIDsLockedBeforeSerialization: m_PreviewResizer: - m_CachedPref: 320 + m_CachedPref: 160 m_ControlHash: -371814159 m_PrefName: Preview_InspectorPreview m_LastInspectedObjectInstanceID: -1 From 4771fb471ced5fcfef5cd95d3ba052039957753e Mon Sep 17 00:00:00 2001 From: "DESKTOP-9K53R7V\\MSI" Date: Mon, 13 May 2024 17:58:12 +0530 Subject: [PATCH 5/7] commit --- .../Ellen/Locomotion/EllenFootstep02.ogg.meta | 7 +- Assets/Scenes/Lobbyscene.unity | 6 +- Assets/Scripts/PlayerHealth.cs | 2 +- Assets/Scripts/SoundManager.cs | 8 +- Assets/Scripts/playerController.cs | 11 +- .../Layouts/CurrentMaximizeLayout.dwlt | 242 +++++++++--------- UserSettings/Layouts/default-2022.dwlt | 24 +- 7 files changed, 149 insertions(+), 151 deletions(-) diff --git a/Assets/Game Assets/Audio/Ellen/Locomotion/EllenFootstep02.ogg.meta b/Assets/Game Assets/Audio/Ellen/Locomotion/EllenFootstep02.ogg.meta index e65ffc482f..e9d4191214 100644 --- a/Assets/Game Assets/Audio/Ellen/Locomotion/EllenFootstep02.ogg.meta +++ b/Assets/Game Assets/Audio/Ellen/Locomotion/EllenFootstep02.ogg.meta @@ -1,21 +1,20 @@ fileFormatVersion: 2 guid: ccb3ad8b5906ef14d921491eb8be7e2d -timeCreated: 1505816300 -licenseType: Store AudioImporter: externalObjects: {} - serializedVersion: 6 + serializedVersion: 7 defaultSettings: + serializedVersion: 2 loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 compressionFormat: 1 quality: 1 conversionMode: 0 + preloadAudioData: 1 platformSettingOverrides: {} forceToMono: 0 normalize: 1 - preloadAudioData: 1 loadInBackground: 0 ambisonic: 0 3D: 1 diff --git a/Assets/Scenes/Lobbyscene.unity b/Assets/Scenes/Lobbyscene.unity index 825481fd7a..f22406fc79 100644 --- a/Assets/Scenes/Lobbyscene.unity +++ b/Assets/Scenes/Lobbyscene.unity @@ -2286,7 +2286,7 @@ MonoBehaviour: - audioType: 1 audioClip: {fileID: 8300000, guid: c590ed5eebed2b849be515defbd5c89b, type: 3} - audioType: 2 - audioClip: {fileID: 8300000, guid: 234b586e812e70b419affbe33e30dcfe, type: 3} + audioClip: {fileID: 0} - audioType: 3 audioClip: {fileID: 8300000, guid: 31b2284e8ab3f244182080ca7da474b7, type: 3} --- !u!81 &1125044958 @@ -2573,9 +2573,9 @@ AudioSource: OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 0651b56880a11ef45909b779443691aa, type: 3} m_PlayOnAwake: 1 - m_Volume: 1 + m_Volume: 0.749 m_Pitch: 1 - Loop: 0 + Loop: 1 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 diff --git a/Assets/Scripts/PlayerHealth.cs b/Assets/Scripts/PlayerHealth.cs index 5ac5455b71..2f3988ff89 100644 --- a/Assets/Scripts/PlayerHealth.cs +++ b/Assets/Scripts/PlayerHealth.cs @@ -44,7 +44,7 @@ public void takedamage(float damage){ GetComponent().simulated=false; GetComponent().enabled=false; - //restartgameafterfewsconds. + diff --git a/Assets/Scripts/SoundManager.cs b/Assets/Scripts/SoundManager.cs index e0d4ef0bc2..e3dfbbbe53 100644 --- a/Assets/Scripts/SoundManager.cs +++ b/Assets/Scripts/SoundManager.cs @@ -12,9 +12,6 @@ public class SoundManager : MonoBehaviour public AudioSource soundSFX; public audio[] audios; -private void Start() { - -} private static SoundManager instance; public static SoundManager Instance @@ -28,6 +25,8 @@ private void Awake() { Destroy(gameObject); } } + + public void play(soundplaces sounds){ AudioClip clip = Getsoundclip(sounds); if(clip!=null){ @@ -37,6 +36,9 @@ public void play(soundplaces sounds){ Debug.Log("clip didnot found"); } } + + + private AudioClip Getsoundclip(soundplaces sounds) { diff --git a/Assets/Scripts/playerController.cs b/Assets/Scripts/playerController.cs index 7daa01678a..71bf51db84 100644 --- a/Assets/Scripts/playerController.cs +++ b/Assets/Scripts/playerController.cs @@ -20,7 +20,7 @@ public class PlayerController : MonoBehaviour public float groundcheckradius; internal object playdeathanimation; - private Rigidbody2D rgbd2d; + private float horizontalInput; @@ -29,8 +29,7 @@ void Start() { initialBoxSize = boxCollider2D.size; initialBoxOffset = boxCollider2D.offset; - rgbd2d=GetComponent(); - + } private void Update() { @@ -44,13 +43,11 @@ private void Update() } -private void FixedUpdate() { - rgbd2d.velocity=new Vector2(horizontalInput*speedvalue,rgbd2d.velocity.y); -} + private void Movecharachter(float horizontalInput ){ Vector3 position = transform.position; if (horizontalInput != 0){ - SoundManager.Instance.play(soundplaces.Playermovement); + // SoundManager.Instance.playSound(soundplaces.Playermovement); position.x = position.x + horizontalInput*speedvalue*Time.deltaTime; transform.position = position;} } diff --git a/UserSettings/Layouts/CurrentMaximizeLayout.dwlt b/UserSettings/Layouts/CurrentMaximizeLayout.dwlt index fdcb88b9b6..46b15ce6a3 100644 --- a/UserSettings/Layouts/CurrentMaximizeLayout.dwlt +++ b/UserSettings/Layouts/CurrentMaximizeLayout.dwlt @@ -24,7 +24,7 @@ MonoBehaviour: m_MinSize: {x: 300, y: 100} m_MaxSize: {x: 24288, y: 16192} vertical: 0 - controlID: 728 + controlID: 5295 --- !u!114 &2 MonoBehaviour: m_ObjectHideFlags: 52 @@ -49,7 +49,7 @@ MonoBehaviour: x: 0 y: 19 width: 1091 - height: 506 + height: 497 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -66,7 +66,7 @@ MonoBehaviour: m_ShowGizmos: 0 m_TargetDisplay: 0 m_ClearColor: {r: 0, g: 0, b: 0, a: 0} - m_TargetSize: {x: 1091, y: 485} + m_TargetSize: {x: 1091, y: 476} m_TextureFilterMode: 0 m_TextureHideFlags: 61 m_RenderIMGUI: 1 @@ -83,8 +83,8 @@ MonoBehaviour: vZoomLockedByDefault: 0 m_HBaseRangeMin: -545.5 m_HBaseRangeMax: 545.5 - m_VBaseRangeMin: -242.5 - m_VBaseRangeMax: 242.5 + m_VBaseRangeMin: -238 + m_VBaseRangeMax: 238 m_HAllowExceedBaseRangeMin: 1 m_HAllowExceedBaseRangeMax: 1 m_VAllowExceedBaseRangeMin: 1 @@ -103,9 +103,9 @@ MonoBehaviour: x: 0 y: 21 width: 1091 - height: 485 + height: 476 m_Scale: {x: 1, y: 1} - m_Translation: {x: 545.5, y: 242.5} + m_Translation: {x: 545.5, y: 238} m_MarginLeft: 0 m_MarginRight: 0 m_MarginTop: 0 @@ -113,12 +113,12 @@ MonoBehaviour: m_LastShownAreaInsideMargins: serializedVersion: 2 x: -545.5 - y: -242.5 + y: -238 width: 1091 - height: 485 + height: 476 m_MinimalGUI: 1 m_defaultScale: 1 - m_LastWindowPixelSize: {x: 1091, y: 506} + m_LastWindowPixelSize: {x: 1091, y: 497} m_ClearInEditMode: 1 m_NoCameraWarning: 1 m_LowResolutionForAspectRatios: 01000000000000000000 @@ -148,7 +148,7 @@ MonoBehaviour: m_MinSize: {x: 200, y: 100} m_MaxSize: {x: 16192, y: 16192} vertical: 1 - controlID: 667 + controlID: 5236 --- !u!114 &4 MonoBehaviour: m_ObjectHideFlags: 52 @@ -169,11 +169,11 @@ MonoBehaviour: x: 0 y: 0 width: 1396 - height: 527 + height: 518 m_MinSize: {x: 200, y: 50} m_MaxSize: {x: 16192, y: 8096} vertical: 0 - controlID: 609 + controlID: 5154 --- !u!114 &5 MonoBehaviour: m_ObjectHideFlags: 52 @@ -192,7 +192,7 @@ MonoBehaviour: x: 0 y: 0 width: 1092 - height: 527 + height: 518 m_MinSize: {x: 201, y: 221} m_MaxSize: {x: 4001, y: 4021} m_ActualView: {fileID: 2} @@ -225,7 +225,7 @@ MonoBehaviour: x: 0 y: 73 width: 1091 - height: 506 + height: 497 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -668,7 +668,7 @@ MonoBehaviour: x: 1092 y: 0 width: 304 - height: 527 + height: 518 m_MinSize: {x: 202, y: 221} m_MaxSize: {x: 4002, y: 4021} m_ActualView: {fileID: 8} @@ -700,7 +700,7 @@ MonoBehaviour: x: 1092 y: 73 width: 302 - height: 506 + height: 497 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -716,7 +716,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 28fbffff + m_ExpandedIDs: 28fbfffffc5f0000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -754,17 +754,17 @@ MonoBehaviour: m_EditorClassIdentifier: m_Children: - {fileID: 10} - - {fileID: 13} + - {fileID: 14} m_Position: serializedVersion: 2 x: 0 - y: 527 + y: 518 width: 1396 - height: 420 + height: 429 m_MinSize: {x: 200, y: 50} m_MaxSize: {x: 16192, y: 8096} vertical: 0 - controlID: 668 + controlID: 5237 --- !u!114 &10 MonoBehaviour: m_ObjectHideFlags: 52 @@ -775,7 +775,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} - m_Name: ConsoleWindow + m_Name: ProjectBrowser m_EditorClassIdentifier: m_Children: [] m_Position: @@ -783,15 +783,16 @@ MonoBehaviour: x: 0 y: 0 width: 686 - height: 420 - m_MinSize: {x: 101, y: 121} - m_MaxSize: {x: 4001, y: 4021} - m_ActualView: {fileID: 11} + height: 429 + m_MinSize: {x: 230, y: 250} + m_MaxSize: {x: 10000, y: 10000} + m_ActualView: {fileID: 13} m_Panes: - {fileID: 11} - {fileID: 12} - m_Selected: 0 - m_LastSelected: 1 + - {fileID: 13} + m_Selected: 2 + m_LastSelected: 0 --- !u!114 &11 MonoBehaviour: m_ObjectHideFlags: 52 @@ -814,9 +815,9 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 0 - y: 600 + y: 591 width: 685 - height: 399 + height: 408 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -864,7 +865,7 @@ MonoBehaviour: m_OverlaysVisible: 1 m_LockTracker: m_IsLocked: 0 - m_LastSelectedObjectID: 42850 + m_LastSelectedObjectID: 24572 --- !u!114 &13 MonoBehaviour: m_ObjectHideFlags: 52 @@ -873,35 +874,7 @@ MonoBehaviour: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} - m_Name: ProjectBrowser - m_EditorClassIdentifier: - m_Children: [] - m_Position: - serializedVersion: 2 - x: 686 - y: 0 - width: 710 - height: 420 - m_MinSize: {x: 232, y: 271} - m_MaxSize: {x: 10002, y: 10021} - m_ActualView: {fileID: 14} - m_Panes: - - {fileID: 14} - - {fileID: 15} - - {fileID: 16} - m_Selected: 0 - m_LastSelected: 1 ---- !u!114 &14 -MonoBehaviour: - m_ObjectHideFlags: 52 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 + m_EditorHideFlags: 1 m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: @@ -914,10 +887,10 @@ MonoBehaviour: m_Tooltip: m_Pos: serializedVersion: 2 - x: 686 - y: 600 - width: 708 - height: 399 + x: 0 + y: 591 + width: 685 + height: 408 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -939,24 +912,24 @@ MonoBehaviour: m_SkipHidden: 0 m_SearchArea: 1 m_Folders: - - Assets/Game Assets/Audio/Ellen/Locomotion + - Assets/Game Assets/Audio/Music m_Globs: [] m_OriginalText: m_ImportLogFlags: 0 m_FilterByTypeIntersection: 0 m_ViewMode: 1 - m_StartGridSize: 16 + m_StartGridSize: 64 m_LastFolders: - - Assets/Game Assets/Audio/Ellen/Locomotion + - Assets/Game Assets/Audio/Music m_LastFoldersGridSize: -1 m_LastProjectPath: D:\OutscalUnityProjects\2D-Platformer-Game\2D-Platformer-Game m_LockTracker: m_IsLocked: 1 m_FolderTreeState: scrollPos: {x: 0, y: 79} - m_SelectedIDs: a0700000 - m_LastClickedID: 28832 - m_ExpandedIDs: 00000000fe6000008a640000be640000c464000000ca9a3bffffff7f + m_SelectedIDs: d6640000 + m_LastClickedID: 25814 + m_ExpandedIDs: 00000000fe6000008a640000c264000000ca9a3bffffff7f m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1009,10 +982,10 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: - m_SelectedInstanceIDs: fc5f0000 - m_LastClickedInstanceID: 24572 + m_SelectedInstanceIDs: 1e600000 + m_LastClickedInstanceID: 24606 m_HadKeyboardFocusLastEvent: 1 - m_ExpandedInstanceIDs: + m_ExpandedInstanceIDs: c6230000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1028,7 +1001,7 @@ MonoBehaviour: m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 - m_ClientGUIView: {fileID: 13} + m_ClientGUIView: {fileID: 0} m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 @@ -1037,10 +1010,10 @@ MonoBehaviour: m_ResourceFile: m_NewAssetIndexInList: -1 m_ScrollPosition: {x: 0, y: 0} - m_GridSize: 16 + m_GridSize: 64 m_SkipHiddenPackages: 0 - m_DirectoriesAreaWidth: 200 ---- !u!114 &15 + m_DirectoriesAreaWidth: 207 +--- !u!114 &14 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -1049,32 +1022,25 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 3f683d99f24875748a6656966ca9cea0, type: 3} - m_Name: + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: ProjectBrowser m_EditorClassIdentifier: - m_MinSize: {x: 240, y: 200} - m_MaxSize: {x: 4000, y: 4000} - m_TitleContent: - m_Text: Tile Palette - m_Image: {fileID: 0} - m_Tooltip: - m_Pos: + m_Children: [] + m_Position: serializedVersion: 2 x: 686 - y: 600 - width: 708 - height: 399 - m_SerializedDataModeController: - m_DataMode: 0 - m_PreferredDataMode: 0 - m_SupportedDataModes: - isAutomatic: 1 - m_ViewDataDictionary: {fileID: 0} - m_OverlayCanvas: - m_LastAppliedPresetName: Default - m_SaveData: [] - m_OverlaysVisible: 1 ---- !u!114 &16 + y: 0 + width: 710 + height: 429 + m_MinSize: {x: 232, y: 271} + m_MaxSize: {x: 10002, y: 10021} + m_ActualView: {fileID: 15} + m_Panes: + - {fileID: 15} + - {fileID: 16} + m_Selected: 0 + m_LastSelected: 0 +--- !u!114 &15 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -1082,7 +1048,7 @@ MonoBehaviour: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 - m_EditorHideFlags: 1 + m_EditorHideFlags: 0 m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: @@ -1096,9 +1062,9 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 686 - y: 600 + y: 591 width: 708 - height: 399 + height: 408 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -1120,24 +1086,24 @@ MonoBehaviour: m_SkipHidden: 0 m_SearchArea: 1 m_Folders: - - Assets/Scenes + - Assets/Game Assets/Audio/Ellen/Locomotion m_Globs: [] m_OriginalText: m_ImportLogFlags: 0 m_FilterByTypeIntersection: 0 m_ViewMode: 1 - m_StartGridSize: 64 + m_StartGridSize: 16 m_LastFolders: - - Assets/Scenes + - Assets/Game Assets/Audio/Ellen/Locomotion m_LastFoldersGridSize: -1 m_LastProjectPath: D:\OutscalUnityProjects\2D-Platformer-Game\2D-Platformer-Game m_LockTracker: m_IsLocked: 1 m_FolderTreeState: - scrollPos: {x: 0, y: 405} - m_SelectedIDs: 70640000 - m_LastClickedID: 25712 - m_ExpandedIDs: 00000000fe60000000ca9a3bffffff7f + scrollPos: {x: 0, y: 79} + m_SelectedIDs: be640000 + m_LastClickedID: 25790 + m_ExpandedIDs: 00000000fe6000008a640000c0640000c264000000ca9a3bffffff7f m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1190,10 +1156,10 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: - m_SelectedInstanceIDs: 8085ffff - m_LastClickedInstanceID: -31360 - m_HadKeyboardFocusLastEvent: 1 - m_ExpandedInstanceIDs: c6230000 + m_SelectedInstanceIDs: 1e600000 + m_LastClickedInstanceID: 24606 + m_HadKeyboardFocusLastEvent: 0 + m_ExpandedInstanceIDs: m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1209,7 +1175,7 @@ MonoBehaviour: m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 - m_ClientGUIView: {fileID: 0} + m_ClientGUIView: {fileID: 14} m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 @@ -1218,9 +1184,43 @@ MonoBehaviour: m_ResourceFile: m_NewAssetIndexInList: -1 m_ScrollPosition: {x: 0, y: 0} - m_GridSize: 64 + m_GridSize: 16 m_SkipHiddenPackages: 0 - m_DirectoriesAreaWidth: 207 + m_DirectoriesAreaWidth: 200 +--- !u!114 &16 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3f683d99f24875748a6656966ca9cea0, type: 3} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 240, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Tile Palette + m_Image: {fileID: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 686 + y: 600 + width: 708 + height: 399 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 --- !u!114 &17 MonoBehaviour: m_ObjectHideFlags: 52 @@ -1240,8 +1240,8 @@ MonoBehaviour: y: 0 width: 524 height: 947 - m_MinSize: {x: 275, y: 50} - m_MaxSize: {x: 4000, y: 4000} + m_MinSize: {x: 276, y: 71} + m_MaxSize: {x: 4001, y: 4021} m_ActualView: {fileID: 18} m_Panes: - {fileID: 18} @@ -1288,7 +1288,7 @@ MonoBehaviour: m_CachedPref: 160 m_ControlHash: -371814159 m_PrefName: Preview_InspectorPreview - m_LastInspectedObjectInstanceID: 24572 + m_LastInspectedObjectInstanceID: 24606 m_LastVerticalScrollValue: 0 m_GlobalObjectId: m_InspectorMode: 0 diff --git a/UserSettings/Layouts/default-2022.dwlt b/UserSettings/Layouts/default-2022.dwlt index 09789fa33d..31b092941b 100644 --- a/UserSettings/Layouts/default-2022.dwlt +++ b/UserSettings/Layouts/default-2022.dwlt @@ -119,7 +119,7 @@ MonoBehaviour: m_MinSize: {x: 300, y: 100} m_MaxSize: {x: 24288, y: 16192} vertical: 0 - controlID: 1690 + controlID: 50 --- !u!114 &6 MonoBehaviour: m_ObjectHideFlags: 52 @@ -144,7 +144,7 @@ MonoBehaviour: m_MinSize: 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m_SelectedIDs: be640000 + m_LastClickedID: 25790 + m_ExpandedIDs: 00000000fe6000008a640000c0640000c264000000ca9a3bffffff7f m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1105,7 +1105,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 00000000fe60000000ca9a3bffffff7f + m_ExpandedIDs: 00000000fe600000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1258,7 +1258,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 405} m_SelectedIDs: 70640000 m_LastClickedID: 25712 - m_ExpandedIDs: 00000000fe60000000ca9a3bffffff7f + m_ExpandedIDs: 00000000fe600000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1286,7 +1286,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 00000000fe60000000ca9a3bffffff7f + m_ExpandedIDs: 00000000fe600000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: From d9c6673e5ea69f47e60c4b466901eef5d072398a Mon Sep 17 00:00:00 2001 From: "DESKTOP-9K53R7V\\MSI" Date: Tue, 14 May 2024 00:29:12 +0530 Subject: [PATCH 6/7] commit Added DoubleJump --- Assets/Prefab/Player/Player_jump.anim | 10 +- Assets/Scenes/Lobbyscene.unity | 2 + Assets/Scripts/GameCompleteButtons.cs | 3 + Assets/Scripts/LevelLoad.cs | 2 + Assets/Scripts/PickableItems.cs | 1 + Assets/Scripts/SoundManager.cs | 3 +- Assets/Scripts/playerController.cs | 8 +- UserSettings/Layouts/default-2022.dwlt | 371 +++++++++++++++---------- 8 files changed, 255 insertions(+), 145 deletions(-) diff --git a/Assets/Prefab/Player/Player_jump.anim b/Assets/Prefab/Player/Player_jump.anim index 9636b2286e..5f8b032ac4 100644 --- a/Assets/Prefab/Player/Player_jump.anim +++ b/Assets/Prefab/Player/Player_jump.anim @@ -22,7 +22,7 @@ AnimationClip: curve: - time: 0 value: {fileID: 21300000, guid: 5767e2180fcbb7a4d9980e9a37e3d588, type: 3} - - time: 0.016666668 + - time: 0.033333335 value: {fileID: 21300000, guid: e4381a10685b28d4f906cc686ecbc2c7, type: 3} - time: 0.06666667 value: {fileID: 21300000, guid: 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m_StopTime: 0.68333334 + m_StopTime: 0.75 m_OrientationOffsetY: 0 m_Level: 0 m_CycleOffset: 0 diff --git a/Assets/Scenes/Lobbyscene.unity b/Assets/Scenes/Lobbyscene.unity index f22406fc79..968144b27a 100644 --- a/Assets/Scenes/Lobbyscene.unity +++ b/Assets/Scenes/Lobbyscene.unity @@ -2289,6 +2289,8 @@ MonoBehaviour: audioClip: {fileID: 0} - audioType: 3 audioClip: {fileID: 8300000, guid: 31b2284e8ab3f244182080ca7da474b7, type: 3} + - audioType: 7 + audioClip: {fileID: 8300000, guid: d76c71e98617e1c41a5cdc490eb1bee1, type: 3} --- !u!81 &1125044958 AudioListener: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/GameCompleteButtons.cs b/Assets/Scripts/GameCompleteButtons.cs index 0c12c7ae31..adf3680a72 100644 --- a/Assets/Scripts/GameCompleteButtons.cs +++ b/Assets/Scripts/GameCompleteButtons.cs @@ -24,6 +24,7 @@ private void playnextscene() int lastscenecount=SceneManager.sceneCountInBuildSettings; if (currentSceneIndex().enabled=false; + SoundManager.Instance.play(soundplaces.levelunloced); } else { diff --git a/Assets/Scripts/PickableItems.cs b/Assets/Scripts/PickableItems.cs index 4f8068e88c..d1271541b3 100644 --- a/Assets/Scripts/PickableItems.cs +++ b/Assets/Scripts/PickableItems.cs @@ -12,6 +12,7 @@ private void OnCollisionEnter2D(Collision2D other) if(other.gameObject.GetComponent() != null){ PlayerController pc = other.gameObject.GetComponent(); pc.scoreUpdate(); + SoundManager.Instance.play(soundplaces.genricPickup); Destroy(gameObject); } diff --git a/Assets/Scripts/SoundManager.cs b/Assets/Scripts/SoundManager.cs index e3dfbbbe53..a759a7ef33 100644 --- a/Assets/Scripts/SoundManager.cs +++ b/Assets/Scripts/SoundManager.cs @@ -64,6 +64,7 @@ public enum soundplaces Playerdeath, levellocked, levelunloced, - environmentMusic + environmentMusic, + genricPickup, } diff --git a/Assets/Scripts/playerController.cs b/Assets/Scripts/playerController.cs index 71bf51db84..555d37860c 100644 --- a/Assets/Scripts/playerController.cs +++ b/Assets/Scripts/playerController.cs @@ -19,7 +19,8 @@ public class PlayerController : MonoBehaviour public LayerMask layers; public float groundcheckradius; internal object playdeathanimation; - +int jumpcount=0; +int maxJumpcount=2; private float horizontalInput; @@ -53,11 +54,13 @@ private void Movecharachter(float horizontalInput ){ } private void PlayerJump(bool verticalInput){ - if (verticalInput&& isJumptrue){ + if (verticalInput && (isJumptrue || (!isJumptrue && jumpcount < maxJumpcount))){ GetComponent().AddForce(Vector2.up * jumpvalue, ForceMode2D.Impulse); isJumping=true; + jumpcount++; SoundManager.Instance.play(soundplaces.Playerjump); } + } @@ -124,6 +127,7 @@ private void OnCollisionEnter2D(Collision2D collision) if (collision.gameObject.layer == LayerMask.NameToLayer("Ground")) { isJumping = false; + jumpcount=0; } } } diff --git a/UserSettings/Layouts/default-2022.dwlt b/UserSettings/Layouts/default-2022.dwlt index 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m_UserAcceptedRename: 0 m_Name: @@ -1149,7 +1240,7 @@ MonoBehaviour: m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 - m_ClientGUIView: {fileID: 12} + m_ClientGUIView: {fileID: 0} m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 @@ -1158,43 +1249,9 @@ MonoBehaviour: m_ResourceFile: m_NewAssetIndexInList: -1 m_ScrollPosition: {x: 0, y: 0} - m_GridSize: 16 + m_GridSize: 64 m_SkipHiddenPackages: 0 - m_DirectoriesAreaWidth: 200 ---- !u!114 &20 -MonoBehaviour: - m_ObjectHideFlags: 52 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 3f683d99f24875748a6656966ca9cea0, type: 3} - m_Name: - m_EditorClassIdentifier: - m_MinSize: {x: 240, y: 200} - m_MaxSize: {x: 4000, y: 4000} - m_TitleContent: - m_Text: Tile Palette - m_Image: {fileID: 0} - m_Tooltip: - m_Pos: - serializedVersion: 2 - x: 686 - y: 600 - width: 708 - height: 399 - m_SerializedDataModeController: - m_DataMode: 0 - m_PreferredDataMode: 0 - m_SupportedDataModes: - isAutomatic: 1 - m_ViewDataDictionary: {fileID: 0} - m_OverlayCanvas: - m_LastAppliedPresetName: Default - m_SaveData: [] - m_OverlaysVisible: 1 + m_DirectoriesAreaWidth: 207 --- !u!114 &21 MonoBehaviour: m_ObjectHideFlags: 52 @@ -1203,7 +1260,7 @@ MonoBehaviour: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 - m_EditorHideFlags: 1 + m_EditorHideFlags: 0 m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: @@ -1217,9 +1274,9 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 686 - y: 600 + y: 697 width: 708 - height: 399 + height: 302 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -1241,24 +1298,24 @@ MonoBehaviour: m_SkipHidden: 0 m_SearchArea: 1 m_Folders: - - Assets/Scenes + - Assets/Scripts m_Globs: [] m_OriginalText: m_ImportLogFlags: 0 m_FilterByTypeIntersection: 0 m_ViewMode: 1 - m_StartGridSize: 64 + m_StartGridSize: 16 m_LastFolders: - - Assets/Scenes + - Assets/Scripts m_LastFoldersGridSize: -1 m_LastProjectPath: D:\OutscalUnityProjects\2D-Platformer-Game\2D-Platformer-Game m_LockTracker: m_IsLocked: 1 m_FolderTreeState: - scrollPos: {x: 0, y: 405} - m_SelectedIDs: 70640000 - m_LastClickedID: 25712 - m_ExpandedIDs: 00000000fe600000 + scrollPos: {x: 0, y: 79} + m_SelectedIDs: d2640000 + m_LastClickedID: 25810 + m_ExpandedIDs: 0000000040610000cc64000000ca9a3bffffff7f m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1286,7 +1343,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 00000000fe600000 + m_ExpandedIDs: 0000000040610000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1311,26 +1368,26 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: - m_SelectedInstanceIDs: 8085ffff - m_LastClickedInstanceID: -31360 + m_SelectedInstanceIDs: + m_LastClickedInstanceID: 0 m_HadKeyboardFocusLastEvent: 1 - m_ExpandedInstanceIDs: c6230000 + m_ExpandedInstanceIDs: m_RenameOverlay: m_UserAcceptedRename: 0 - m_Name: - m_OriginalName: + m_Name: Player + m_OriginalName: Player m_EditFieldRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 - m_UserData: 0 + m_UserData: 27506 m_IsWaitingForDelay: 0 m_IsRenaming: 0 - m_OriginalEventType: 11 + m_OriginalEventType: 0 m_IsRenamingFilename: 1 - m_ClientGUIView: {fileID: 0} + m_ClientGUIView: {fileID: 12} m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 @@ -1339,10 +1396,44 @@ MonoBehaviour: m_ResourceFile: m_NewAssetIndexInList: -1 m_ScrollPosition: {x: 0, y: 0} - m_GridSize: 64 + m_GridSize: 16 m_SkipHiddenPackages: 0 - m_DirectoriesAreaWidth: 207 + m_DirectoriesAreaWidth: 200 --- !u!114 &22 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3f683d99f24875748a6656966ca9cea0, type: 3} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 240, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Tile Palette + m_Image: {fileID: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 686 + y: 600 + width: 708 + height: 399 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_OverlaysVisible: 1 +--- !u!114 &23 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} From d2337b4ad2a413825d8100c74a41e968d3fd50ca Mon Sep 17 00:00:00 2001 From: "DESKTOP-9K53R7V\\MSI" Date: Sun, 19 May 2024 11:28:43 +0530 Subject: [PATCH 7/7] Commit final --- Assets/Prefab/Door.prefab | 5 +++-- Assets/Scripts/GameCompleteButtons.cs | 4 ---- Assets/Scripts/Gameover.cs | 7 ++----- Assets/Scripts/LevelLoad.cs | 2 +- Assets/Scripts/Levels/LevelloadButtons.cs | 4 ---- Assets/Scripts/SoundManager.cs | 3 --- ProjectSettings/UnityConnectSettings.asset | 4 +++- UserSettings/EditorUserSettings.asset | 8 ++++---- 8 files changed, 13 insertions(+), 24 deletions(-) diff --git a/Assets/Prefab/Door.prefab b/Assets/Prefab/Door.prefab index 47e75626dd..9e1cd6a742 100644 --- a/Assets/Prefab/Door.prefab +++ b/Assets/Prefab/Door.prefab @@ -140,7 +140,7 @@ BoxCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0, y: 2} + m_Offset: {x: -0.00437212, y: 1.9081603} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0} @@ -151,7 +151,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 2, y: 4} + m_Size: {x: 1.6588821, y: 3.2740319} m_EdgeRadius: 0 --- !u!114 &2500306929674222366 MonoBehaviour: @@ -165,3 +165,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 972c6e3b34182bd43b34151ab2e5486e, type: 3} m_Name: m_EditorClassIdentifier: + gameoverUI2: {fileID: 0} diff --git a/Assets/Scripts/GameCompleteButtons.cs b/Assets/Scripts/GameCompleteButtons.cs index adf3680a72..9b9dfcb050 100644 --- a/Assets/Scripts/GameCompleteButtons.cs +++ b/Assets/Scripts/GameCompleteButtons.cs @@ -1,7 +1,3 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEditor.SearchService; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; diff --git a/Assets/Scripts/Gameover.cs b/Assets/Scripts/Gameover.cs index 00483783dc..14d527be46 100644 --- a/Assets/Scripts/Gameover.cs +++ b/Assets/Scripts/Gameover.cs @@ -1,6 +1,3 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEditor.SearchService; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; @@ -18,12 +15,12 @@ private void Start() { private void playcurrentscene() { SoundManager.Instance.play(soundplaces.buttonclick); - SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); + SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); } private void playmenuscene() { SoundManager.Instance.play(soundplaces.buttonclick); - SceneManager.LoadScene(0); + SceneManager.LoadScene(0); } } diff --git a/Assets/Scripts/LevelLoad.cs b/Assets/Scripts/LevelLoad.cs index d12bd0b316..e06be64df9 100644 --- a/Assets/Scripts/LevelLoad.cs +++ b/Assets/Scripts/LevelLoad.cs @@ -20,7 +20,7 @@ private void OnTriggerEnter2D(Collider2D other) { LevelManager.Instance.SetCurrentLevelComplete(); gameoverUI2.SetActive(true); - GetComponent().enabled=false; + // GetComponent().enabled=false; SoundManager.Instance.play(soundplaces.levelunloced); } else diff --git a/Assets/Scripts/Levels/LevelloadButtons.cs b/Assets/Scripts/Levels/LevelloadButtons.cs index 144836bfdd..790f1d4d81 100644 --- a/Assets/Scripts/Levels/LevelloadButtons.cs +++ b/Assets/Scripts/Levels/LevelloadButtons.cs @@ -1,7 +1,3 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEditor.SearchService; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; diff --git a/Assets/Scripts/SoundManager.cs b/Assets/Scripts/SoundManager.cs index a759a7ef33..b78e75b034 100644 --- a/Assets/Scripts/SoundManager.cs +++ b/Assets/Scripts/SoundManager.cs @@ -1,7 +1,4 @@ using System; -using System.Collections; -using System.Collections.Generic; -using UnityEditor.Timeline.Actions; using UnityEngine; using UnityEngine.Purchasing; diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index fa0b146579..2d81664be6 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -4,11 +4,12 @@ UnityConnectSettings: m_ObjectHideFlags: 0 serializedVersion: 1 - m_Enabled: 0 + m_Enabled: 1 m_TestMode: 0 m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events m_EventUrl: https://cdp.cloud.unity3d.com/v1/events m_ConfigUrl: https://config.uca.cloud.unity3d.com + m_DashboardUrl: https://dashboard.unity3d.com m_TestInitMode: 0 CrashReportingSettings: m_EventUrl: https://perf-events.cloud.unity3d.com @@ -22,6 +23,7 @@ UnityConnectSettings: m_Enabled: 0 m_TestMode: 0 m_InitializeOnStartup: 1 + m_PackageRequiringCoreStatsPresent: 1 UnityAdsSettings: m_Enabled: 0 m_InitializeOnStartup: 1 diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index f767fe105c..bf60087fb3 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -18,16 +18,16 @@ EditorUserSettings: value: 555502545d035a0958560d7140715d44444f4b292f7d74612b7f1e63e4b5643d flags: 0 RecentlyUsedSceneGuid-4: - value: 505000500454510b5a5d08241674084442164a2e7a29703228791b64b6b7363e + value: 5655065f07535c5a0b0c5c7142720944134f1c7f7e7c7436287f4f67e1e3373a flags: 0 RecentlyUsedSceneGuid-5: - value: 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