Currently each scene that requests the user's location does so by extending itself as a CLLocationManagerDelegate and managing its own CLLocationManager object, which requires the scene to:
- independently request the user's location, even if another scene has already done so in the application's lifetime
- re-request the location if the view controller is deallocated and later reallocated (as is the case when doing lots of navigation in the app)
Requesting the user's location takes up to 10 seconds sometimes, so it should ideally be done only once