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6 | 6 | // hypothesis is that the object in the middle here used to be |
7 | 7 | // a rolling log of another variation. |
8 | 8 |
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| 9 | +void bhv_ttm_rolling_log_init(void) { |
| 10 | + o->oPitouneUnkF8 = 3970.0f; |
| 11 | + o->oPitouneUnkFC = 3654.0f; |
| 12 | + o->oPitouneUnkF4 = 271037.0f; |
| 13 | + |
| 14 | + o->oMoveAngleYaw = 8810; |
| 15 | + o->oForwardVel = 0.0f; |
| 16 | + o->oVelX = 0.0f; |
| 17 | + o->oVelZ = 0.0f; |
| 18 | + o->oFaceAnglePitch = 0; |
| 19 | + o->oAngleVelPitch = 0; |
| 20 | +} |
| 21 | + |
| 22 | +void rolling_log_roll_log(void) { |
| 23 | + if (gMarioObject->platform == o) { |
| 24 | + f32 sp24 = (gMarioObject->header.gfx.pos[2] - o->oPosZ) * coss(-1*o->oMoveAngleYaw) |
| 25 | + - (gMarioObject->header.gfx.pos[0] - o->oPosX) * sins(-1*o->oMoveAngleYaw); |
| 26 | + if (sp24 > 0) { |
| 27 | + o->oAngleVelPitch += 0x10; |
| 28 | + } else { |
| 29 | + o->oAngleVelPitch -= 0x10; |
| 30 | + } |
| 31 | + |
| 32 | + if (o->oAngleVelPitch > 0x200) { |
| 33 | + o->oAngleVelPitch = 0x200; |
| 34 | + } |
| 35 | + |
| 36 | + if (o->oAngleVelPitch < -0x200) { |
| 37 | + o->oAngleVelPitch = -0x200; |
| 38 | + } |
| 39 | + } else { |
| 40 | + if (is_point_close_to_object(o, o->oHomeX, o->oHomeY, o->oHomeZ, 100)) { |
| 41 | + if (o->oAngleVelPitch != 0) { |
| 42 | + if (o->oAngleVelPitch > 0) { |
| 43 | + o->oAngleVelPitch -= 0x10; |
| 44 | + } else { |
| 45 | + o->oAngleVelPitch += 0x10; |
| 46 | + } |
| 47 | + |
| 48 | + if (o->oAngleVelPitch < 0x10 && o->oAngleVelPitch > -0x10) { |
| 49 | + o->oAngleVelPitch = 0; |
| 50 | + } |
| 51 | + } |
| 52 | + } else { |
| 53 | + if (o->oAngleVelPitch != 0x100) { |
| 54 | + if (o->oAngleVelPitch > 0x100) { |
| 55 | + o->oAngleVelPitch -= 0x10; |
| 56 | + } else { |
| 57 | + o->oAngleVelPitch += 0x10; |
| 58 | + } |
| 59 | + |
| 60 | + if (o->oAngleVelPitch < 0x110 && o->oAngleVelPitch > 0xF0) { |
| 61 | + o->oAngleVelPitch = 0x100; |
| 62 | + } |
| 63 | + } |
| 64 | + } |
| 65 | + } |
| 66 | +} |
| 67 | + |
| 68 | +void bhv_rolling_log_loop(void) { |
| 69 | + f32 prevX = o->oPosX; |
| 70 | + f32 prevZ = o->oPosZ; |
| 71 | + |
| 72 | + rolling_log_roll_log(); |
| 73 | + |
| 74 | + o->oForwardVel = o->oAngleVelPitch / 0x40; |
| 75 | + o->oVelX = o->oForwardVel * sins(o->oMoveAngleYaw); |
| 76 | + o->oVelZ = o->oForwardVel * coss(o->oMoveAngleYaw); |
| 77 | + |
| 78 | + o->oPosX += o->oVelX; |
| 79 | + o->oPosZ += o->oVelZ; |
| 80 | + |
| 81 | + if (o->oPitouneUnkF4 < sqr(o->oPosX - o->oPitouneUnkF8) + sqr(o->oPosZ - o->oPitouneUnkFC)) { |
| 82 | + o->oForwardVel = 0.0f; |
| 83 | + o->oPosX = prevX; |
| 84 | + o->oPosZ = prevZ; |
| 85 | + o->oVelX = 0.0f; |
| 86 | + o->oVelZ = 0.0f; |
| 87 | + } |
| 88 | + |
| 89 | + o->oFaceAnglePitch += o->oAngleVelPitch; |
| 90 | + if (absf_2(o->oFaceAnglePitch & 0x1FFF) < 528.0f && o->oAngleVelPitch != 0) { |
| 91 | + cur_obj_play_sound_2(SOUND_GENERAL_UNKNOWN1_2); |
| 92 | + } |
| 93 | +} |
| 94 | + |
9 | 95 | void volcano_act_1(void) { |
10 | 96 | o->oRollingLogUnkF4 += 4.0f; |
11 | 97 | o->oAngleVelPitch += o->oRollingLogUnkF4; |
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