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Description
I am running Unreal engine 4.27.1 on windows.
The project doesn't compile after placing the unrealrox-plus in the plugins folder. Please provide insights into the software requirements to use this plugin.
Below are the errors the build is failing with.
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: 'ModuleManager.h': No such file or directory MyProject \MyProject\Plugins\unrealrox-plus-master\Plugins\AnimNode\Source\AnimNodeEditor\AnimNodeEditor.h 6
Error C1083 Cannot open include file: 'ModuleManager.h': No such file or directory MyProject \MyProject\Plugins\unrealrox-plus-master\Plugins\AnimNode\Source\AnimNode\AnimNode.h 6
Error C1083 Cannot open include file: 'Object.h': No such file or directory MyProject \MyProject\Plugins\unrealrox-plus-master\Plugins\AnimNode\Source\AnimNode\Public\AnimationMirrorData.h 10
Error MSB3073 The command ""C:\Program Files\Epic Games\UE_4.27\Engine\Build\BatchFiles\Build.bat" MyProjectEditor Win64 Development -Project="\MyProject\MyProject.uproject" -WaitMutex -FromMsBuild" exited with code 6. MyProject C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets 45