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Now we already have WoW64 support. |
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What about DX9 and 64bit? Some DX9 games do support 64bit |
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Just a heads-up for anyone wanting to play some DirectX 9 games on macOS: I tested a few games using dgVoodoo 2.79.3 on a Sikarugir wrapper with DXMT enabled and I had some great results. Mirror's Edge and The Sims 2 Legacy Collection performed better than with DXVK/D9VK, Spore has fewer terrain glitches than WineD3D (D9VK fixes all of those). SimCity 4 (DX7) works if windowed. SimCity 2013 (DX9) doesn't launch. |
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wine works very badly with 32bit dx9 on macOS, I did some tests in VMware (Ubuntu aarch64), (Intel PC with wow64 wine) and it turned out that it's a problem with WOW64 and openGL
I got a reply from the box64 developer about this problem.
So, you are running a 32bits games using new Wow64 on wine I guess? If that game use OpenGL (or WineD3D) the slowdowns are probably becasue of the new Wow64 support: openGL can be slow on 32bits apps as some buffers needs to be copied into lower memory space.
But with box64 + wine wow64 + Vulkan tests, the problem was solved
Is it possible to implement in future dx 9 -> DXMT? Are there any restrictions? Thanks !
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