Introduce a new superclass GShape to provide a common interface for 2D shapes (such as Circle, Ellipse, etc.). The main purpose is to streamline type identification, code reuse, and maintenance by allowing all 2D shapes to inherit from this class. While the initial implementation is for 2D shapes, the design should also consider extensibility, so that GShape can be adapted or extended for future 3D shape support if needed.
Key goals:
- Facilitate easy identification and handling of shape objects in the codebase.
- Abstract common geometric operations for 2D shapes (e.g., area, perimeter, transformations).
- Ensure the class is structured to allow possible future extension to 3D shapes, without making 3D support a primary goal.
- Include documentation and usage examples for developers.
Introduce a new superclass
GShapeto provide a common interface for 2D shapes (such as Circle, Ellipse, etc.). The main purpose is to streamline type identification, code reuse, and maintenance by allowing all 2D shapes to inherit from this class. While the initial implementation is for 2D shapes, the design should also consider extensibility, so thatGShapecan be adapted or extended for future 3D shape support if needed.Key goals: