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Hi,
First of all, thanks for your great work!
I am currently exploring the framework and was wondering if it is possible to generate a volume density representation of a scene using NeuS2.
Specifically, I would like to obtain a 3D grid or function that represents the density values throughout the scene.
If this is achievable, could you provide some guidance on how to extract this information?
Some related questions:
- Is there an existing function or API call to obtain the volume density?
- Would I need to modify the SDF representation or rendering pipeline to achieve this?
- Any pointers on relevant parts of the code would be greatly appreciated!
For testing, I would like to use the classic Lego dataset from Nerf using its transform.json file.
Looking forward to your insights. Thanks in advance for your help!
Best regards,
Sesko
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